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Updated Gunfighter KG12 Grip Profile with 12 Buttons

Hi Guys,

If you’re using the Gunfighter with KG12 grip, you might like this: VKB HQ has released an updated KG12 grip profile that enables the pinky switch to be a shift button, so you can have up to 12 buttons when rocking that KG12 grip.

Get it here; download and unzip.

How to Install:

  1. Run VKBdevCfg, click on your device name to make it active
  2. From the Action tab, click on “Load”
  3. From the Action tab, click on “Set” and confirm the dialog box
  4. The VKBDevCfg sofware will restart your device
  5. Done! 12 programmable buttons to use in your favorite sim

Note: When pressing and holding the pinky switch, while at the same time pressing the trigger – for example, the trigger has a different function than the trigger would have without the pinky switch depressed. This goes for all of the other KG12 buttons; you can program different functions based on them being switched/unswitched.

Until next time,

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An Early Look at the VKB-Sim MCG Pro

Download the PDF

(Shenzhen, PRC / Norman, Oklahoma, USA / Utrecht, The Netherlands) – May 8, 2017

Modern Combat Grips

In the last Modern Combat Grip announcement, VKB highlighted the three different variants of the MCG currently in development:

  • The baseline MCG (14 programmable buttons, 5 analog axes)

  • The MCG TM (23 programmable buttons, compatible with Thrustmaster® Warthog™ and Cougar™ bases)

  • The MCG Pro (24 programmable buttons, 6 analog axes)

The VKB-Sim MCG Pro

As a reminder, here are the MCG Pro specific highlights:

  • Right-hand grip design

  • 24 programmable buttons; 6 analog axes

  • Compatible with VKB-Sim Gladiator Pro Mk.II, and Gunfighter controllers

  • Metal Folding Trigger – Button + Contactless Sensor (axis); programmable

  • User-swappable thumb button on grip (either simple push button, or 4-way switch with push); programmable

MCG Pro Production Status:

Initial Mockup Ready for Testing

Here are a few impressions of the MCG Pro mockup attached to the VKB Gladiator Pro Mk.II base, as well as the VKB Gunfighter (with and without extension):

Click on each image for a full-size version.

VKB MCG Pro initial mockup with Gladiator Pro Mk.II Base:
VKB MCG Pro initial mockup with Gunfighter Base:
VKB MCG Pro initial mockup with Gunfighter Base (with Extension):

The next step in the MCG Pro Production:

Based on this initial MCG mockup, VKB HQ will make a few changes to the following items based on their evaluation and testing:

  • Folding trigger shape

  • Microstick shape

  • Brake lever shape

  • Minor adjustments to grip shape

Once these changes have been finalized, VKB HQ will make a final version of the mockup, and, if everything checks out, launches the tooling process to get production underway.

About MCG Compatibility:

VKB HQ is planning a special edition of the MCG – the ‘MCG MG’ with a 5-pin connector. This version will allow backward compatibility with older generation VKB-Sim controllers, such as:

  • Black/Fat Mamba Mk.II / Mk.III

  • Vintage Mamba

  • Gladiator Pro Mk.I

  • KingCobra Mk.IV

Besides having a 5-pin connector, the MCG MG is no different than its 3-pin counterparts – MCG MG (14 programmable buttons, 5 analog axes) and MCG MG Pro (24 programmable buttons, 6 analog axes).

This solution is still up for discussion at VKB HQ, as there’s another option: instead of offering the MCG MG variant with 5-pin connector built in, an adapter could be made available instead.

Such adapter would allow the 3-pin MCG to be adapted to the aforementioned older controllers. However, an adapter would add around 20mm to the overall height of the MCG grip – which might not be the most desired outcome.

Please share your thoughts on what you would prefer in this dedicated VKB Forum Thread.

Until next time,

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Gunfighter Service Announcement

Hi Guys,

With the help of Gunfighter owner ‘tecman69’, VKB HQ was able to identify a potential issue that could affect the Gunfighter’s x-axis dry clutch damper; the screws that hold down the dust cover are 2 mm too long and could add unwanted friction.

To resolve this, please go ahead and loosen the two forward screws of the Gunfighter’s dust cover by 1-2 full turns (see image above). This should take care of it!

Until next time,

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Website News

Hi Guys,

Just to let you know: We’ve added an SSL certificate to to make the overall experience more secure across the site – including user accounts, the webshop, and the checkout.

At the same time, we’re looking to update our payment gateway to include other options, such as Direct Bank Transfer (already active), Credit Card payments via ‘Stripe’ (already active), and later ‘Amazon Pay’. These changes come in the light of PayPal being not a good fit for how VKB operates to be a viable partner for VKB HQ at this time. We hope that this will improve in the very near future, but for now, we’ve stopped using PayPal until further notice.

Until next time,

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Who wants an ‘MCG’ for their Mamba or Gladiator Pro Mk.I?

VKB HQ asked me to reach out to you to see who is interested in an MCG or MCG Pro for their Mamba Mk.II, Mamba Mk.III, Vintage Mamba, or Gladiator Pro Mk.I sticks. These sticks share the same gimbal with the older 5-pin connector layout, compared to the new 3-pin connector of the Gunfighter or Gladiator Pro Mk.II.

Instead of making an adapter for the MCGs to fit these older sticks, VKB HQ offeres a limited production run of MCG and MCG Pro grips that will fit directly onto these Mambas and Mk.I Gladiator Pros. The name will be ‘MCG MG’ and ‘MCG MG Pro’ respectively (with ‘MG’ pertaining to Mamba/Gladiator).

So, if you’re rocking one of these older sticks mentioned above and you want an MCG MG, I would like get a head count so I can send the numbers to VKB HQ to produce enough units.

Please contact me and let me know if you’re interested in either the:

  • VKB MCG MG (14 programmable buttons, 5 analog axes), or the
  • VKB MCG MG Pro (24 programmable buttons, 6 analog axes)

Once VKB HQ gets closer to producing these, I will update everyone with news regarding final pricing and availability of the MCG/Pro MG.

Until next time,

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VKB Gunfighter – Collection of Quick Guides

Hi Guys,

with the Gunfighter shipping in full swing, I thought it would be nice to have a single spot for you to find needed Gunfighter Quick Guides as you set up yours.

So, without further ado, here we are:

Hope this helps!

Questions or issues? Head over to the Technical Support Forum!

Until next time,



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New T-Rudders Profile – includes Virtual Toe Brake functionality

Hi Guys,

VKB HQ released a new T-Rudder profile that has the T-Link’s virtual toe brake functionality built in. This means that there’s no need to run the extra T-Link.exe anymore in the background while flying your favorite sim when having a Gunfighter and a set of T-Rudders Mk.IV connected via BlackBox USB controller:

  • Click here to get the new profile for your BlackBox
  • Click here to get the latest VKBdevCfg to support the new profile
  • Click here to get the Quick Guide to set it all up

Questions or issues? Head over to the Technical Support Forum!

Until next time,

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Re-Introducing the VKB-Sim MCG – 3 Variants

Download the PDF

Introducing the VKB-Sim ‘Modern Combat Grip’ (MCG) Range of Flight Control Grips

(Shenzhen, PRC / Norman, Oklahoma USA / Utrecht, The Netherlands) – April 28, 2017

VKB-Sim ‘Modern Combat Grip’ (MCG) Range of Grips

After VKB’s initial announcement of the MCG Grip back in March of 2017, VKB HQ has gathered a lot of useful feedback from the simulation community across the web. This feedback changed the course of the MCG development and VKB has decided to expand the Modern Combat Grip range to include a total of three variants.

Modern Combat Grip’ Design

The real grip was developed by AVIAAVTOMATIKA in Russia for Sukhoi’s modernized Flanker series of fighter jets, as well as their 5th generation prototypes. VKB engineers adapted the ergonomics of the real Flanker grip for the use in flight simulations with only minimal design changes.

All MCG variants share the following design features:

  • Made with OMRON and ALPS buttons and switches

  • Grip made from ABS plastic (injection molding)

  • Contactless ministicks (analog* or digital modes) for Slew Control w/ integrated Push Button

  • Trigger 1: Dual-stage trigger

  • Trigger 2: Metal trigger (foldable)

  • Metal analog* wheel brake lever with contactless MaRS sensor

  • Adjustable palm rest

  • Quick release fastening

  • Optional external twist adapter** (currently under development)

* Except for MCG-TM; Thrustmaster® bases only function in digital mode

** Except for MCG-TM; optional twist adapter not compatible with Thrustmaster® bases

Specific ‘Modern Combat Grip’ features (click image to enlarge):

14 Programmable Buttons

5 Analog Axes

23 Programmable Buttons

Compatible with Thrustmaster®

Warthog™ and Cougar™ bases; no adapter needed

*NOTE: To ensure compatibility with the Thrustmaster® controller base, the MCG’s axes controls (ministicks/brake axis) will function as digital hat switch/buttons only

24 Programmable Buttons

6 Analog Axes

Trigger 2: Metal Folding Trigger with two position sensors (flipped up or down)

Swappable thumb button (push button or 4-way switch with push)

MSRP $99 (plus shipping)

MSRP TBD* (plus shipping)

MSRP TBD* (plus shipping)

*To Be Determined

Modern Combat Grip’ Production Status:

  • Currently in the mock-up production phase for final ergonomics validation and testing

  • Order availability, shipping date, as well as final MSRP for MCG-TM and MCG-Pro to be determined and announced at a later date – stay tuned!


Until next time,

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Out of Stock

Hi Guys,

in the last couple of weeks, VKB North America has been slammed with orders, and as of yesterday VKB HQ in China doesn’t have any stock allotted for left. They should have more stock available for us by mid-May, 2017.

NOTE: This does not affect any Gunfighter orders placed before April 27, 2017. All current Gunfighter orders are being processed and shipped from VKB HQ as planned.

Sorry about the inconvenience – and thank you for all your business so far!

Until next time,